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V. Åslund
V. Åslund
3D Artist
Skövde, Sweden

Summary

Currently looking for work as a 3D artist or similar!
I've worked 5+ years as a 3D technical artist at Wishfully Studios previously and I specialise in creating and optimizing art assets. Besides that I have experience with both lighting, rendering, texturing and developing and improving art workpipelines.

My latest work is not updated here yet! But hopefully soon!
Please check out my 3D models and texture work on sketchfab (https://sketchfab.com/RinRainicorn)

If you have any questions, please don't hestitate to contact me on any of my social media @RinRainicorn

Skills

3D ModelingEnvironment ModelingLightingTexturing

Software proficiency

After Effects
After Effects
Houdini
Houdini
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
3DCoat
3DCoat
Aseprite
Aseprite

Productions

    • Video Game
      Planet of Lana: Children of the Leaf
    • Year
      2025
    • Role
      3D Techartist
    • Company
      Wishfully Studios
    • Video Game
      Planet of Lana: An off-earth odyssey
    • Year
      2023
    • Role
      3D Artist
    • Company
      Wishfully Studios
    • Video Game
      Stellar Transports
    • Year
      2019
    • Role
      Art Director
    • Company
      Stellar Twelve (School Project)
    • Video Game
      Flowertongue
    • Year
      2020
    • Role
      Graphic lead & 3D artist
    • Company
      Oopsie Daisy Games (School Project
    • Movie
      Ritus Lunae
    • Year
      2019
    • Role
      Project lead & 3D artist
    • Company
      Occult Entertainment (School Project)
    • Video Game
      MetroVision
    • Year
      2020
    • Role
      3D-artist
    • Company
      Global Game Jam
    • Video Game
      (っ◔◡◔)っ【スタチューremix】 (=Statue Remix)
    • Year
      2020
    • Role
      3D artist & Technical artist
    • Company
      Global Game Jam
    • Video Game
      Block Buster
    • Year
      2019
    • Role
      Environmental artist & UI designer
    • Company
      Global Game Jam

Experience

  • 3D Techartist at Wishfully Studios AB
    Gothenburg, SE
    February 2021 - May 2026

    - Produce, UV-map and texture 3D assets for environments (Modular and Hero pieces)

    - In charge of lighting, rendering environments and assist with shaderwork

    - Research and Develop graphic work pipelines

    - Implement and manage sustainable assets inside and outside the game engine

    - Facilitate cross-departmental collaboration between programmers and artists.

    - Prototype and test programs, tools and plugins in industry standard software tools used for 3D and game development

    - Optimize game assets and scenes in engine for performance and platform porting

    - Assist other artists, environment artists and designers with technical challenges and production bottle necks.