Currently looking for work as a 3D artist or similar!
I've worked 5+ years as a 3D technical artist at Wishfully Studios previously and I specialise in creating and optimizing art assets. Besides that I have experience with both lighting, rendering, texturing and developing and improving art workpipelines.
My latest work is not updated here yet! But hopefully soon!
Please check out my 3D models and texture work on sketchfab (https://sketchfab.com/RinRainicorn)
If you have any questions, please don't hestitate to contact me on any of my social media @RinRainicorn
- Produce, UV-map and texture 3D assets for environments (Modular and Hero pieces)
- In charge of lighting, rendering environments and assist with shaderwork
- Research and Develop graphic work pipelines
- Implement and manage sustainable assets inside and outside the game engine
- Facilitate cross-departmental collaboration between programmers and artists.
- Prototype and test programs, tools and plugins in industry standard software tools used for 3D and game development
- Optimize game assets and scenes in engine for performance and platform porting
- Assist other artists, environment artists and designers with technical challenges and production bottle necks.